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1. Leftover BPOs from a failed corp - in Science and Industry [original thread]
Originally by: Tellenta You could do what I did with my frig BPO's I bought 3-4 years ago, research them put them in a can and forget you have them but haul them around with you everywhere you go. seconded
- by Jei'son Bladesmith - at 2010.03.20 08:09:00
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2. Negative ME - in Science and Industry [original thread]
each -1 ME = an extra 10% waste. ME 0 = base 10% waste. so ME -3 = 40% waste
- by Jei'son Bladesmith - at 2009.12.31 20:29:00
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3. Scrapmetal Processing - in Science and Industry [original thread]
Depends on how many modules and other misc junk you refine. With solid standings and Refinery Efficiancy 4, IIRC my main gets something like 97.something% efficiencey (too lazy to log in and check the exact figure) so I only loose a handful of mi...
- by Jei'son Bladesmith - at 2009.12.10 02:22:00
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4. Swapping a large tower for a medium - in Science and Industry [original thread]
Yea its a PITA, I understand part of the reason for all that was because POSes were tied to claiming sov, maybe with the new Dominion sov mechanics we'll get to see less painful mechanics with regard to POSes somedayÖ, like being easier to swap ...
- by Jei'son Bladesmith - at 2009.12.10 01:23:00
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5. Research Survey: Renting R&D Slots - in Science and Industry [original thread]
Depending on if you use a faction tower, and the prices of fuel in your area, you're looking at an average of about 40-50 mil a month for a small tower, 70-80 for a medium, and 125-160 for a large pos.
- by Jei'son Bladesmith - at 2009.12.10 01:18:00
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6. Research Survey: Renting R&D Slots - in Science and Industry [original thread]
several billion per month? consider yourself blessed if you make enough to cover your fuel costs
- by Jei'son Bladesmith - at 2009.12.08 21:39:00
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7. corp hanger error - in Science and Industry [original thread]
as i understand it there was a bug where it would display the combined corp hanger and ship maint array total when you had ships stored, but when they fixed that bug it broke something else and now it just gets stuck.
- by Jei'son Bladesmith - at 2009.09.22 19:15:00
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8. T3 materials spreadsheet anywhere? - in Science and Industry [original thread]
I have a spreadsheet that we've been using for stuff like that, has a few pages devoted to T3 stuff. I move on from one project to the next as I get bored, so it prolly needs more work, but feel free to play with it if its of any use to you. Teh...
- by Jei'son Bladesmith - at 2009.09.19 20:51:00
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9. So about to put my first pos down, can someone answer few questions? - in Science and Industry [original thread]
Originally by: Gavin DeVries (words.....) THERE IS NO DEFENSE THAT IS IMPOSSIBLE TO BEAT! (....more words) if you learn nothing else, remember that one statement, as it will serve you well in this game.
- by Jei'son Bladesmith - at 2009.09.08 22:08:00
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10. NIM drop rate? - in Science and Industry [original thread]
this much \o/
- by Jei'son Bladesmith - at 2009.08.21 20:27:00
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11. POS gear - in Science and Industry [original thread]
when its unanchored you can scoop it.
- by Jei'son Bladesmith - at 2009.08.21 20:24:00
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12. whose invested in blueprints of new rigs? - in Science and Industry [original thread]
the market always goes mental for new BPOs after a patch.
- by Jei'son Bladesmith - at 2009.08.20 18:20:00
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13. I'm going to rig.. - in Science and Industry [original thread]
I was rigging frigates before it was cool and cost effective, and that makes me better than you. *\o/*
- by Jei'son Bladesmith - at 2009.08.20 18:10:00
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14. Questions regarding invention - in Science and Industry [original thread]
Use max run BPCs always or it drops your chance of success. Last I heard ME/PE were irrelevant for invention. Using a base item increases your chance of success. The higher the meta-level of the item, the greater the boost (faction and T2 items ca...
- by Jei'son Bladesmith - at 2009.06.24 05:01:00
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15. Question about waste - in Science and Industry [original thread]
Your PE is only 4, that means your still getting waste due to skills There is waste from skills, and blueprint waste, they are calculated seperately.
- by Jei'son Bladesmith - at 2009.06.23 05:25:00
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16. Mining POS - in Science and Industry [original thread]
Originally by: buttesauce no one will wardec a pos unless its on a decent moon
- by Jei'son Bladesmith - at 2009.06.22 02:31:00
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17. Moon Harvesting - in Science and Industry [original thread]
Not having done moon mining I could be wrong here, but AFAIK each moon only has one mineral, so its a moot point. unless i'm wrong. then not so moot. i dunno, i just came for the cake
- by Jei'son Bladesmith - at 2009.06.14 05:09:00
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18. Question about ice mining - in Science and Industry [original thread]
its worth the time tho, because when you pop one theres a chance it drops Ancient ships that were locked away inside the ice for millions of years, and that you can reverse engineer into battlewagons capable of leveling a titan in one shot... or ...
- by Jei'son Bladesmith - at 2009.06.14 03:26:00
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19. t3 building.. - in Science and Industry [original thread]
the problem is the subsystem BPC that you get is randomly determined, so its a crap shoot. Some subsystems are still insanely profitable, some are actually selling for less than the build cost because people are so desperate to unload them. It a...
- by Jei'son Bladesmith - at 2009.06.14 03:22:00
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20. Research PoS Price - in Science and Industry [original thread]
Just mentioning this because alot of people who want to offer research services aren't aware...you cannot publicly rent POS slots, someone has to be in your corp (full access) or alliance (ME/PE research only) to use extra slots. the general publ...
- by Jei'son Bladesmith - at 2009.06.08 06:03:00
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